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Lighter
Sons of Calydon

Sons of Calydon

Lighter

S-Rank
Fire
Stun

S-Rank Fire Stun · Best W-Engine: Blazing Laurel · Drive Disc: King of the Summit 4pc · Top substat: CRIT Rate

W-Engine

Drive Discs

4-Piece

King of the Summit
4pc

King of the Summit

Astral Voice
4pc

Astral Voice

Proto Punk
4pc

Proto Punk

2-Piece

Shockstar Disco
2pc

Shockstar Disco

Swing Jazz
2pc

Swing Jazz

King of the Summit
2pc

King of the Summit

Astral Voice
2pc

Astral Voice

Main Stats

Disk 4
CRIT Rate%

CRIT Rate%

Alt: ≥ CRIT DMG%

Disk 5
ATK%

ATK%

Alt: = Fire DMG% = PEN Ratio%

Disk 6
Impact

Impact

Sub Stats Priority

CRIT RateCRIT RateCRIT DMGCRIT DMGATK%ATK%PENPENATKATK

Skill Priority

Basic AttackBasic AttackSpecial AttackSpecial AttackChain AttackChain AttackAssistAssistDodgeDodge

Teams

StunEvelyn + Astra

Rank 41 — App. rate 0.81%

StunHugo + Lycaon

Rank 61 — App. rate 0.43%

StunSoldier 11 + Astra

Rank 81 — App. rate 0.23%

StunHugo + Dialyn

Rank 83 — App. rate 0.22%

Strengths

  • +Signature amplifies Ice and Fire CRIT DMG for the whole squad — not just personal Stun
  • +Strong Daze generation through Basic Attacks and EX Specials
  • +Versatile — works in both Fire and mixed compositions requiring Stun

Weaknesses

  • Signature is effectively mandatory for team-wide buff value
  • Less universal than other Stun agents — most valuable in Fire-specific teams

Skills

Press or hold the Basic Attack button to activate. Perform up to five forward strikes, dealing Physical DMG and Fire DMG. During the 3rd hit, drag the joystick and repeatedly press or hold Basic Attack to unleash a series of melee follow-up attacks; release the joystick to follow up with the 4th hit. During the startup light punch of the 5th hit, drag the joystick and repeatedly press or hold Basic Attack to alternate between the light punch and 4th hit; release the joystick to follow up with the jab combo. Continue repeatedly pressing or holding Basic Attack to extend the duration of the jab combo. When you stop pressing or holding Basic Attack, or when the combo reaches its maximum duration, a Finishing Move launches forward — Lighter is invulnerable during the Finishing Move. During the 5th hit, Lighter takes 40% less DMG (80% in Morale Burst). While in the Morale Burst state, Anti-Interrupt Level is increased during the 5th hit.

PhysicalFireFinishing MoveMorale BurstAnti-InterruptDMG ReductionInvulnerable
Mindscape Cinema

Mindscape Cinema

— click to explore

The Champion

Among the debuffs imposed by Core Passive: Accelerant, the Collapse effect increases Stun duration by 5s (up from 3s), and further reduces Ice RES and Fire RES by an additional 10%. The more powerful Finishing Move that follows when Lighter's Morale is completely exhausted during a startup light punch or jab combo deals 30% increased DMG.

Skill Upgrade Priority

1Basic AttackBasic AttackPriority
2Special AttackSpecial Attack
3Chain AttackChain Attack
4AssistAssist
5DodgeDodge

Advancement Materials

Coming Soon

Material costs & farming routes

Skill Materials

Coming Soon

Material costs & farming routes