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Lighter full body splash art — Zenless Zone Zero Fire Stun agent
Sons of Calydon

Sons of Calydon

Lighter

S-Rank
Fire
Stun
RoleS-Rank Fire StunBest W-EngineBlazing LaurelDrive DiscKing of the Summit 4pcTop substatCRIT RATE
1

Best W-Engines

Blazing LaurelS
BiSBlazing LaurelS1

Lighter's signature and his obvious best pick. It gives him easy access to the full strength of his Additional Ability while substantially raising both Impact% and Combat Impact% across his whole rotation, and it boosts the entire team's Ice and Fire CRIT DMG by up to 30%.

Usage 68.36%Shiyu 27172DA 23965
100%
Ice-Jade TeapotS
AltIce-Jade TeapotS1

Qingyi's signature is a surprisingly good substitute if you already own it. Lighter builds its 30 stacks comfortably, and the resulting Combat Impact% combined with the base Impact% is enough to satisfy his Additional Ability. It also hands the team a short 20% DMG buff.

Usage 13.04%Shiyu 26426DA 24337
100.27%
Hellfire GearsS
AltHellfire GearsS1

A reasonable non-limited choice that can still max out Lighter's Additional Ability, with a catch: its Combat Impact% buff requires casting EX 1 and the EX Follow-Up first, so they should ideally come before the Morale combo, which limits flexibility.

Usage 10.27%Shiyu 26363DA 22388
89.39%
Precious Fossilized CoreA
BudgetPrecious Fossilized CoreS5

Excellent on every Stun Agent and especially in Deadly Assault, where its massive Daze bonus against high-HP enemies is fully exploited, often beating S-Rank engines despite being a free craftable. Less impressive in other endgame modes, but still perfectly viable.

Usage 2.49%Shiyu 26552DA 0
74.68%
The RestrainedS
AltThe RestrainedS1

This engine cannot fully activate Lighter's Additional Ability, so his supportive output takes a hit. It still supplies enough Impact for a reasonable buff and solid personal bonuses, delivering respectable Daze overall.

Usage 1.79%Shiyu 26937DA 20928
85.37%

Percentages are full-team damage calculations relative to the best W-Engine at S1 (100%). Calc data via Prydwen, 2026-08-23.

2

Best Drive Discs

4-Piece

1
King of the Summit
4pc

King of the Summit

2
Astral Voice
4pc

Astral Voice

3
Proto Punk
4pc

Proto Punk

4
Shockstar Disco
4pc

Shockstar Disco

2-Piece

Shockstar Disco
2pc

Shockstar Disco

Swing Jazz
2pc

Swing Jazz

King of the Summit
2pc

King of the Summit

3

Main Stats

Disc 44
CRIT Rate% >= CRIT DMG%

CRIT Rate% >= CRIT DMG%

Disc 55
ATK% = Fire DMG% = PEN Ratio%

ATK% = Fire DMG% = PEN Ratio%

Disc 66
Impact

Impact

4

Substat Priority

#1
CRIT RATE

CRIT RATE

#2
CRIT DMG

CRIT DMG

#3
ATK%

ATK%

#4
PEN

PEN

#5
ATK

ATK

5

Skill Priority

1
Basic Attack

Basic Attack

2
Special Attack

Special Attack

3
Chain Attack

Chain Attack

4
Assist

Assist

5
Dodge

Dodge

6

Best Teams

Strengths

  • +Signature amplifies Ice and Fire CRIT DMG for the whole squad — not just personal Stun
  • +Strong Daze generation through Basic Attacks and EX Specials
  • +Versatile — works in both Fire and mixed compositions requiring Stun

Weaknesses

  • Signature is effectively mandatory for team-wide buff value
  • Less universal than other Stun agents — most valuable in Fire-specific teams
Prydwen T1 (Support) — Aug 2026

Skills

Press or hold the Basic Attack button to activate. Perform up to five forward strikes, dealing Physical DMG and Fire DMG. During the 3rd hit, drag the joystick and repeatedly press or hold Basic Attack to unleash a series of melee follow-up attacks; release the joystick to follow up with the 4th hit. During the startup light punch of the 5th hit, drag the joystick and repeatedly press or hold Basic Attack to alternate between the light punch and 4th hit; release the joystick to follow up with the jab combo. Continue repeatedly pressing or holding Basic Attack to extend the duration of the jab combo. When you stop pressing or holding Basic Attack, or when the combo reaches its maximum duration, a Finishing Move launches forward — Lighter is invulnerable during the Finishing Move. During the 5th hit, Lighter takes 40% less DMG (80% in Morale Burst). While in the Morale Burst state, Anti-Interrupt Level is increased during the 5th hit.

PhysicalFireFinishing MoveMorale BurstAnti-InterruptDMG ReductionInvulnerable
Mindscape Cinema

Mindscape Cinema

— click to explore

The Champion

Among the debuffs imposed by Core Passive: Accelerant, the Collapse effect increases Stun duration by 5s (up from 3s), and further reduces Ice RES and Fire RES by an additional 10%. The more powerful Finishing Move that follows when Lighter's Morale is completely exhausted during a startup light punch or jab combo deals 30% increased DMG.

Skill Upgrade Priority

1Basic AttackBasic AttackPriority
2Special AttackSpecial Attack
3Chain AttackChain Attack
4AssistAssist
5DodgeDodge

Advancement Materials

Coming Soon

Material costs & farming routes

Skill Materials

Coming Soon

Material costs & farming routes